Notes
Adapted from a story previously published as Virtual Kombat, Puffin, 2010. (T.p. verso) This book is also dyslexia friendly. (Sticker on back cover) Summary: Scott is selected as a games tester for Virtual Kombat, the most realistic fighting video game ever invented. Once a Gamer enters the fighting world, it becomes hard to distinguish between what is real and what is not. Scott must work his way up the ranks to make it out alive, but when friend and rival Kate fails to return from the Virtual Arena, Scott begins to wonder if it's more than just a game Virtual kombatThemes, Levels etc.
RA9/IATeenCustom 2
Dyslexia friendly book